Screenshot of gameplay
Enemy clown
Balloon #1
Run Bot Run is a 2D side scroller created in Unity for my mobile gaming course. Outside of class I added additional obstacle types, and created effects for collectables to add functionality to existing collectables. For example, instead of dying immediately upon collision with an enemy, if the number of hearts is greater thanĀ 3, the character survives but loses 3 hearts.
Built following exercises and using assets from the Unity 2021 Game Development, 2nd edition. Written by Nicolas Alejandro Borromeo.
Over the course of my intro to game development class, I created this 3D shooter in Unity 3D. The goal is to protect a small "base" box from enemy AI, who seek it out and shoot it. If the enemies come within a certain distance of the player, they will attack as well. Further iteration would include a randomized spawn point, increased waves, and potentially more varies enemy types/models.